Hello !
Sadly most spelled are hardcoded.
You can't make more summon spell that there already is.
Search found 21 matches
- Tue 3. Jun 2025, 18:00
- Forum: SpellForce 2 - Editor & Modding
- Topic: Trying some modding, could do with some help
- Replies: 2
- Views: 1850
- Sun 25. May 2025, 16:17
- Forum: SpellForce 2 - Editor & Modding
- Topic: SpellForce 2 Editor: How do you make cutscenes?
- Replies: 1
- Views: 660
Re: SpellForce 2 Editor: How do you make cutscenes?
Hi !
First I'll explain how cutscenes works :
Cutscenes have multiple takes, each take being basically a path that the camera and its target will follow. The take is a tak file.
To make the path of the take, the camera position and the target position are set with keyframes to progressively move ...
First I'll explain how cutscenes works :
Cutscenes have multiple takes, each take being basically a path that the camera and its target will follow. The take is a tak file.
To make the path of the take, the camera position and the target position are set with keyframes to progressively move ...
- Wed 21. Feb 2024, 15:24
- Forum: SpellForce 2 - Technical Support
- Topic: SpellForce 2 Hardware Patch
- Replies: 111
- Views: 115875
Re: SpellForce 2 Hardware Patch
Thanks for this wondeful tool ! I wanted to run Shadow Wars on a potato PC and it now works thanks to this !
- Tue 23. Jan 2024, 12:04
- Forum: SpellForce 2 - Editor & Modding
- Topic: SpellForce 2 - 1.02 Stand alone Map Editor
- Replies: 2
- Views: 3066
Re: SpellForce 2 - 1.02 Stand alone Map Editor
With NeoX's approval, I extended the map editor so that it now has Dragon Storm assets !
What it has from Dragon Storm :
All objects ; All units ; All buildings ; All textures ; All water parameters.
What it doesn't have from Dragon Storm :
You can't set a player to use the Shaikan faction ...
What it has from Dragon Storm :
All objects ; All units ; All buildings ; All textures ; All water parameters.
What it doesn't have from Dragon Storm :
You can't set a player to use the Shaikan faction ...
- Mon 22. Jan 2024, 18:10
- Forum: SpellForce 2 - Editor & Modding
- Topic: How to edit DRS-Files?
- Replies: 2
- Views: 2556
Re: How to edit DRS-Files?
As far as I know, there is no current way for that (I would have already added new models to the game if I knew :P)
The only way would be to contact the one that made LightSong and ask them if it is possible for them to convert Blender models into drs file, as they know how those files are ...
The only way would be to contact the one that made LightSong and ask them if it is possible for them to convert Blender models into drs file, as they know how those files are ...
- Thu 18. Jan 2024, 16:17
- Forum: SpellForce 2 - Editor & Modding
- Topic: Spellforce 2 Data Editor
- Replies: 11
- Views: 9382
Re: Spellforce 2 Data Editor
Version 1.8.2
- Removing an entry will now load the previous entry instead of the first one of the entry list. This will prevent unnecessary scrolling.
- Mon 15. Jan 2024, 23:07
- Forum: SpellForce 2 - Editor & Modding
- Topic: Spellforce 2 Data Editor
- Replies: 11
- Views: 9382
Re: Spellforce 2 Data Editor
Version 1.8.1 :
- When duplicating an entry, you will now be asked if you want to load the new entry automatically (was previously always the case).
- Sun 14. Jan 2024, 22:23
- Forum: SpellForce 2 - Editor & Modding
- Topic: Spellforce 2 Data Editor
- Replies: 11
- Views: 9382
Re: Spellforce 2 Data Editor
Version 1.8.0
- You can now get a gamedata compatible with vanilla Shadow Wars. It will be located under Modded Files/legacy after compiling. It will contain all data from "base". This will also work with NeoX's stand alone editor.
- Sat 13. Jan 2024, 17:22
- Forum: Off Topic
- Topic: For my scoolproject
- Replies: 7
- Views: 11537
Re: For my scoolproject
Hello !
What I like the most about SpellForce is the world building. There are common fantasy thingies like orcs, trolls etc but brung in an unique way in the world.
For me, a good SpellForce game is one with a fascinating story and juicy bits of info on the world.
At one point when I was still a ...
What I like the most about SpellForce is the world building. There are common fantasy thingies like orcs, trolls etc but brung in an unique way in the world.
For me, a good SpellForce game is one with a fascinating story and juicy bits of info on the world.
At one point when I was still a ...
- Wed 10. Jan 2024, 17:48
- Forum: SpellForce 2 - Editor & Modding
- Topic: Spellforce 2 Data Editor
- Replies: 11
- Views: 9382
Re: Spellforce 2 Data Editor
Update 1.7.4 :
Heroes skill points are now saved correctly ;
Fixed an issue where names and descriptions were unusable when duplicating a building or unit to the other category ;
Duplicating a building or unit to the other category will now load the duplicated entry ;
Now displays the current ...
Heroes skill points are now saved correctly ;
Fixed an issue where names and descriptions were unusable when duplicating a building or unit to the other category ;
Duplicating a building or unit to the other category will now load the duplicated entry ;
Now displays the current ...