SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Discuss about all topics which belong to the editor and the modding of SpellForce

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Xian
Posts: 14
Joined: Thu 31. Aug 2023, 23:58

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Post by Xian »

Tony1911 wrote: Sun 14. Sep 2025, 22:32
NeoX wrote: Sun 14. Sep 2025, 22:20

Thats sadly normal when you have values applied to the game that are outside the normal game code range. Manualy edition the config.lua is sadly the only option.

Greetings: NeoX
Do you know what I need to edit, as I have no idea what to edit?

Could you maybe provide me a config file with the correct difficulty setting. Would apreciate a lot.
Just check the "SpellForce" folder in your "Documents" folder directly in your "user" folder. Thats the file with not that many lines.

There its just 1-4 number editing.
Tony1911
Posts: 10
Joined: Mon 1. Sep 2025, 19:09

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Post by Tony1911 »

Xian wrote: Sun 14. Sep 2025, 23:08
Just check the "SpellForce" folder in your "Documents" folder directly in your "user" folder. Thats the file with not that many lines.

There its just 1-4 number editing.
There are only the saves stored (.sav files)? And those save files can't be edited to my knowledge. The config.lua is stored in the install folder, and I don't see a difficulty settings line there.
Tony1911
Posts: 10
Joined: Mon 1. Sep 2025, 19:09

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Post by Tony1911 »

I found it out myself.

I deinstalled 1.54. Installed 1.61 to just launch into the game and go to settings. created my desired config.lua and saved it.
Difficulty settings are stored like this:

UserInterface =
{
GameMode = 2,
}

0 = normal (default setting)
1 = easy
2 = hard
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