SpellForce 2 - Hero Content Patch

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Fredel777
Posts: 2
Joined: Fri 21. Mar 2025, 22:07

Re: SpellForce 2 - Hero Content Patch

Post by Fredel777 »

I need some clarification?
The GOG version of spellforce 2 shows "anniversary edition", but the version displayed once installed indicates version: 2.01 build #85906. Is this correct to get the patch?
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NeoX
Administrator
Posts: 324
Joined: Thu 3. Nov 2022, 07:47

Re: SpellForce 2 - Hero Content Patch

Post by NeoX »

hi,
Fredel777 wrote: Sun 20. Apr 2025, 15:54 I need some clarification?
The GOG version of spellforce 2 shows "anniversary edition", but the version displayed once installed indicates version: 2.01 build #85906. Is this correct to get the patch?
GoG sadly only has the Bad Anniversary Edition. That one is only compatible to some of mods. I hihgly recommend you to get access to the Gold Edition.

Greetings: NeoX
SpellForce 2 - Master of War | SpellForce - Wiki & Info Hub
Image Image
"SpellForce 2 - Master of War" is the legendary Card-Game of the SpellForce 2 Collectors Edition of 2006, now finally for PC and Android! Play against the NPC, another Player or Online. Over 100 different Cards out of 7 factions and more than 10 powerfull spells to support them. Many hours of tactical turn based gameplay await you.
http://www.sf2-mow.keepfree.de/
- - -
"SpellForce - Fan Hub & Wiki" (for Android devices) is the official SpellForce fan hub app with wiki and forum integration made by the Fan Community. Get updated with the latest SpellForce news all around the game and its community. Look up knowlege in the wiki about lore and game guides. Exchange yourself with others on the fan forum. Made by the Community for the Community.
https://play.google.com/store/apps/details?id=com.it_huskys.spellforce_hub_wiki
Fredel777
Posts: 2
Joined: Fri 21. Mar 2025, 22:07

Re: SpellForce 2 - Hero Content Patch

Post by Fredel777 »

NeoX wrote: Sun 20. Apr 2025, 22:39 hi,
Fredel777 wrote: Sun 20. Apr 2025, 15:54 I need some clarification?
The GOG version of spellforce 2 shows "anniversary edition", but the version displayed once installed indicates version: 2.01 build #85906. Is this correct to get the patch?
GoG sadly only has the Bad Anniversary Edition. That one is only compatible to some of mods. I hihgly recommend you to get access to the Gold Edition.

Greetings: NeoX
By the way, ... MP here or on discord, same nickname.
Tony1911
Posts: 15
Joined: Mon 1. Sep 2025, 19:09

Re: SpellForce 2 - Hero Content Patch

Post by Tony1911 »

Is there some way to remove the automatic buffs to the hero? Every attacker gets holy wratch and you do triple damage.

This makes the game trivially easy, even on very hard. Like my hero solos a whole map. I noticed it to late in my campaign that it's permanent and for the whole game, and now I'm too far into it to restart.

Generally this mod makes the game extremely easy. Originally I just thought you get the 3 titans and a level headstart for the first few maps, but not the whole campaign.
The titans you can just keep at the start or kill, but the rest is unavoidable and takes away most of the challenge.

And not on every map. I haven't yet got the logic on when the buffs are active and when not. It was active on Dragh'Lur for example. I could solo the whole map with my hero. It's active again in Shal. But wasn't active in Uram Gor for example (just checked a random save).

Also no description anywhere mentions this. Should be in the descirption as a disclaimer.

Can I deinstall the campaign mod and keep my savegame, or is it corrupted then?
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NeoX
Administrator
Posts: 324
Joined: Thu 3. Nov 2022, 07:47

Re: SpellForce 2 - Hero Content Patch

Post by NeoX »

hi,
Tony1911 wrote: Sun 12. Oct 2025, 17:04 Is there some way to remove the automatic buffs to the hero? Every attacker gets holy wratch and you do triple damage.

This makes the game trivially easy, even on very hard. Like my hero solos a whole map. I noticed it to late in my campaign that it's permanent and for the whole game, and now I'm too far into it to restart.

Generally this mod makes the game extremely easy. Originally I just thought you get the 3 titans and a level headstart for the first few maps, but not the whole campaign.
The titans you can just keep at the start or kill, but the rest is unavoidable and takes away most of the challenge.

And not on every map. I haven't yet got the logic on when the buffs are active and when not. It was active on Dragh'Lur for example. I could solo the whole map with my hero. It's active again in Shal. But wasn't active in Uram Gor for example (just checked a random save).

Also no description anywhere mentions this. Should be in the descirption as a disclaimer.

Can I deinstall the campaign mod and keep my savegame, or is it corrupted then?
this was sadly a design decition from the original author and "default of the Hero-Edition". You can uninstall the mod at any time, but the scripts are cache-saved in your savegame, there is sadly only the option of a new playtrough without the mod active.

Greetings: NeoX
SpellForce 2 - Master of War | SpellForce - Wiki & Info Hub
Image Image
"SpellForce 2 - Master of War" is the legendary Card-Game of the SpellForce 2 Collectors Edition of 2006, now finally for PC and Android! Play against the NPC, another Player or Online. Over 100 different Cards out of 7 factions and more than 10 powerfull spells to support them. Many hours of tactical turn based gameplay await you.
http://www.sf2-mow.keepfree.de/
- - -
"SpellForce - Fan Hub & Wiki" (for Android devices) is the official SpellForce fan hub app with wiki and forum integration made by the Fan Community. Get updated with the latest SpellForce news all around the game and its community. Look up knowlege in the wiki about lore and game guides. Exchange yourself with others on the fan forum. Made by the Community for the Community.
https://play.google.com/store/apps/details?id=com.it_huskys.spellforce_hub_wiki
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