Re: Help on SKA Files
Posted: Wed 16. Apr 2025, 14:48
Why do they use like 10 different model types. Looks like they were in the middle of a process to find the right way to save models and finally for Battleforge they found their way 
Community fan forum of the SpellForce Game Series
https://forum.spellforce.info/
it was the age where old and new technolegys did swap and blend over. So yeah not quite surprised there.Maxxxel wrote: Wed 16. Apr 2025, 14:48 Why do they use like 10 different model types. Looks like they were in the middle of a process to find the right way to save models and finally for Battleforge they found their way![]()
as long we can reach you here its all fine and good :-)Maxxxel wrote: Thu 8. May 2025, 18:34 I already made it work
If there's ever need to create new objects from scratch for Spellforce 2 within blender, hit me up. Someone can surely adapt my Plugin.
I don't have the time for that now, full focus on Battleforge Plugin![]()