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Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Sun 4. Jun 2023, 12:32
by Iduens
Hi NeoX

I tried running your mod. It works fine without the DX9 Render Fix. But Without the DX9 Render Fix i still have the healthbar issue, which kinda makes it unplayable (atleast for later stages of the game). With the DX9 Render Fix I get the following Error Message.
erreo.PNG
My Specs are the following:

Win 10 Pro 21H2
AMD Ryzen 5 5600X
AMD Radeon RX 6700 XT
MAG B550 TOMAHAWK (MS-7C91)
16 GB DDR-4 RAM

Can you help? I would love to play SF1 again and btw the high resolution looks already pretty dope. Probs to you!

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Sun 4. Jun 2023, 15:32
by NeoX
Hi,
Iduens wrote: Sun 4. Jun 2023, 12:32 Hi NeoX

I tried running your mod. It works fine without the DX9 Render Fix. But Without the DX9 Render Fix i still have the healthbar issue, which kinda makes it unplayable (atleast for later stages of the game). With the DX9 Render Fix I get the following Error Message. erreo.PNG

My Specs are the following:

Win 10 Pro 21H2
AMD Ryzen 5 5600X
AMD Radeon RX 6700 XT
MAG B550 TOMAHAWK (MS-7C91)
16 GB DDR-4 RAM

Can you help? I would love to play SF1 again and btw the high resolution looks already pretty dope. Probs to you!
Did you make sure to install the mod (with the DX9 render fix) and start the mod exe directly with admin permissions (rightclick -> run as administartor)?
This looks like something could not be copied or applied to your system.
Please reinstall the latest version and post your installation log here.

Greetings: NeoX

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Sun 4. Jun 2023, 22:28
by Iduens
Yes, i did everything as you wrote.

im not sure if thats the log, you were asking for, but this i think looks like it:

info: Game: SpellForce.exe
info: DXVK: v2.1
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x73c73ff0
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping Vulkan 1.2 adapter: AMD Radeon RX 6700 XT
warn: DXVK: No adapters found. Please check your device filter settings and Vulkan setup.
info: Process set as DPI aware

Thanks for helping!

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Sun 4. Jun 2023, 23:07
by NeoX
Hi,
Iduens wrote: Sun 4. Jun 2023, 22:28 Yes, i did everything as you wrote.

im not sure if thats the log, you were asking for, but this i think looks like it:

info: Game: SpellForce.exe
info: DXVK: v2.1
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x73c73ff0
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping Vulkan 1.2 adapter: AMD Radeon RX 6700 XT
warn: DXVK: No adapters found. Please check your device filter settings and Vulkan setup.
info: Process set as DPI aware

Thanks for helping!
No i mean the log the installer creates when you install the mod with its configuration (the log-text at the right side). You can simply copy 6 paste it out.

But what is starge, is that it seems to skip your GPU for some reason.

Please do the following steps:
  • 1. Reinstall the mod (1.7) with the DX9 render fix with admin permissions in the installation and save the log of it
  • 2. Start & test the new desktop shortcut
  • 3. If it fails post the log here
  • 4. Please make a system-report of your system with the attached "System-Meeter-Bar" and post it here for me to analyse
    SMB_system_report_scan_seetings.png
  • 6. Start & test
  • 7. If it still does not work, please contact me here.
I hope this will fix it and is only a cause of missing driver(s)/updates and lack of permission installations.
So far my researches always show that it is always caused by an outdated GPU driver. Just update your Adrenalin (driver) Edition to 23.X.X or newer.

Greetings: NeoX

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Mon 5. Jun 2023, 03:58
by Iduens
You are awesome dude! It worked, updating the driver(5.) fixed it.

Thank you so much!

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Tue 13. Jun 2023, 12:47
by MarsForShort
Hello!
This is my first time posting here but I got redirected from the official Discord to this mod, so I hope I am at the right place for help.

My problem is the cursor leaving the screen when using this mod (and when not using any mod too). Someone said this mod would fix this.
Is this correct or does multi-monitor setups always cause this?

Also when applying the Font it looks like this and I am not sure if it is intended, as this is hard to read in the menu:
font.png
Thank you!

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Tue 13. Jun 2023, 13:47
by NeoX
Hi,
MarsForShort wrote: Tue 13. Jun 2023, 12:47 Hello!
This is my first time posting here but I got redirected from the official Discord to this mod, so I hope I am at the right place for help.
Where have you been redirected to that discord server? Would be news to me that i link that place, since nobody ever got any real help there.
MarsForShort wrote: Tue 13. Jun 2023, 12:47 My problem is the cursor leaving the screen when using this mod (and when not using any mod too). Someone said this mod would fix this.
Is this correct or does multi-monitor setups always cause this?
Some people have this issue, but i have also Multi-Monitor (3), and it does work sometimes on my end. The problem is depending on your windows style. If you have forced focus, you can not leave the active window and it mouse stays inside. If not, the mouse can leave.

BTW this issue is also SpellForce coding related, have an example: https://youtu.be/zqvCRRKAmQw
As you can see i have 3 monitors and as long as i am in the menu of the game and the character selection, my mouse keeps being tagged by the game(window), but as soon as i load up a game, the mouse becomes free.

So the source of the issues seems to be in combination of the game snative coding and windows environment.

MarsForShort wrote: Tue 13. Jun 2023, 12:47 Also when applying the Font it looks like this and I am not sure if it is intended, as this is hard to read in the menu:
font.png

Thank you!
Yes this is normal, but you can force a bigger or different font with the configuration (see manual).
The reason behind this is that with resolutions above 1280x1024 SpellForce dies not have any fonts to apply and only uses its console 8pc font that is super tiny.

Greetings: NeoX

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Tue 13. Jun 2023, 19:11
by MarsForShort
Hello,

please excuse me for not knowing how quoting in these old forums works.

the pinned messages in the (I think) official Discord server directed me to this mod and a user told me to ask here, specifically you.

Yes I have the exact same problem, once the game starts. So far it always made my cursor go out of the window.
Is there a way to force the focus? Or was that just an explanation how the cursor/focus works.

Yes I got told it is the issue of the game itself. So I understand there is not really a "simple" solution as I saw in the video you also use rightclick held to move the camera?

One question I now have though is why the Configuration menu before starting does not popup for me?
I saw it in the manual and your video but for me the game just instantly starts. However I do not have any issue with the settings, because I don't need to change any.

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Tue 13. Jun 2023, 19:20
by NeoX
Hi,
MarsForShort wrote: Tue 13. Jun 2023, 19:11 Hello,

please excuse me for not knowing how quoting in these old forums works.
Simply use the " at the right side of your post :-)
MarsForShort wrote: Tue 13. Jun 2023, 19:11 the pinned messages in the (I think) official Discord server directed me to this mod and a user told me to ask here, specifically you.
You are here at the right place for sure, only question is why the question landed there in the 1st place.
MarsForShort wrote: Tue 13. Jun 2023, 19:11 Yes I have the exact same problem, once the game starts. So far it always made my cursor go out of the window.
Is there a way to force the focus? Or was that just an explanation how the cursor/focus works.
Thats the thing, i do force it already and as you can see in the games menu and character screen (video), it does work, but once the game loads a savegame or renders stuff, that mouse tag gets lost. Its something i have to look into, not only to trigger it (since that is already the case) but remain it troughout the gameplay session.

As you can see on this little feature clip here https://youtu.be/ZPNZjt8bEFM , you can see that i could get the border scrolling back after forcing focus by closing a background window for a short time, but i need to find somethign consistent.
MarsForShort wrote: Tue 13. Jun 2023, 19:11 Yes I got told it is the issue of the game itself. So I understand there is not really a "simple" solution as I saw in the video you also use rightclick held to move the camera?
For now yes, but you can also use your keyboards arrow keys. Same effect.
MarsForShort wrote: Tue 13. Jun 2023, 19:11 One question I now have though is why the Configuration menu before starting does not popup for me?
I saw it in the manual and your video but for me the game just instantly starts. However I do not have any issue with the settings, because I don't need to change any.
As you can read in the manual, this option menu only pops up when you click the little "gear" in the upper right corner of the mods splash-screen. But this is only nessesary if you want to apply something else then the standard settings of the mod (as explained in the manual). You can also reach the same effect by editing the mods-exe config file (see manual).

Greetings: NeoX

Re: SF Platinum Edition - (native) High Resolution Mod + Healthbar Fix

Posted: Tue 20. Jun 2023, 15:26
by GinsengStrip2002
Hello. I've installed the patch for GoG version of the game. It seems to work but healthbars are still missing despite using the option that was supposed to fix this issue. It's pretty hard to play not being able to see my heroes health status. Reinstalled the patch multiple times, no effect. Anyone can help?