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This is a non-profit community fan project. All content of this “SpellForce High Resolution Mod” is created by normal SpellForce users and fans without breaking the copyright or damaging the original publisher of SpellForce. This mod was created by Made by NeoX as part of the IT-Husky Group with technolegy of Vulkan.
© 2003-2023 THQ Nordic GmbH; THQ Nordic GmbH, SpellForce Series and SpellForce Platinum Edition is a wholly owned publishing subsidiary of THQ Nordic AB. The THQ Nordic logo and the THQ Nordic symbol are registered trademarks or trademarks of THQ Nordic AB. All rights reserved.
!This Mod was only developed for the Version 1.54 of SpellForce Platinum Edition. Later version can be compatible but not support all features!
What is the High Resolution Mod?
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The SF-HR Mod makes it possible to start and play the game in your natively used Desktop resolution with the exact same resolution being used and rendered ingame.
What ratios are supported?
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You will have no issues playing in the classic 4:3 and even 16:10 or 16:9 depending on your natively used resolution of your screen.
How does the Mod work?
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The mod is an own Game-Exe that overloads the native vanilla game exe of SpellForce without changing it, then starts the game in a sort of "windowed mode" but expands it in size and position to work and look like a fullscreen mode/game.
What version of SpellForce Platinum is supported?
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We only support 1.54 or 1.52 of SpellForce Platinum. other versions of the game may work too, but we can not cover for that.
Do i have to do anything special to use this mod?
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Please make sure that the exe is ALWAYS executed with admin permissions or it won't work correctly.
Is this mod compatible with other mods for SpellForce?
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Yes, thanks to the own exe solutions of this mod, all other adjustments to the game on the user side should not be effected and should be able to be mixed in.
Will it fix the missing healthbars ingame on modern GPU's?
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Yes, thanks to the implemented technolegy of Vulkan, this issue should be solved for everyone, but is included as an optional solution.
Known issues of version 1.8:
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- the resolution does stretch after some cutscrenes but can be solved by just changing the ingame resolution to anyrhing else for a short time or restart the game after saving.
- the lifebar on your character profile is invisible if native resolution is applied
- font is super tiny if not the additional High resolution Font is installed
Changelog 1.7 -> 1.8
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- updated Vulkan API files
- added settings + configuration to let the game window be sized async from the game internal resolution
- expanded setup with optional configuration presets
- updated mod visuals
Changelog 1.6 -> 1.7
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- recoded and redesigned the Dx9 rendering based on the Vulcan API (missing healthbar fix)
- removed all code and functions based on the DGvoodoo technolegy
- added different font functionality depending on the settings or used screen resolution
- added configuration option in file form to customise the High-Resolution Mod in functionality
- added configuration option in menu form to customise the High-Resolution Mod in functionality
- improved performence and rendering functionality
- improved game window detection functionality
- fixed a bug that could cause no horizontal camera movement by the mouse hitting the game sides left and right
- adjusted setup menu options
!!! It is now possible to let the mod run natively in steam and have the Steam Ui features and gameplay time counting active again -> see manual !!!
!!!ATTENTION!!!
This is caused by the current AMD Graphics driver! Please downgrade back to "23.8.2"! There the Vulcan API has no issues to be displayed in Fullscreen mode! This is a Bug in the current AMD driver!
I hope this helps!
Made by NeoX/IT-Huskys